...is what you think. But the room stayed dark.\n\nYou can see a very faint light on the lamp, getting dimmer each second. You remembered the lights were getting weaker since last week. You cursed yourself for not changing the lamp when you can. It was only a matter of seconds before the lights died completely.\n\nThankfully, a flashlight was mounted on an electric outlet near the switch. You grabbed it and turned it on.\n\nThe light fell on a silhouette of a man.\n\n[[Continue|silhouette]]
Hopefully it was worth burning down your house.\n\n<<display end>>
Your pair of shoes, still dirty from your daily uses.\n\nWhen the time need arises, the shoes will be an effective weapon. You kept that in mind.\n\n<<set $haveShoes = true>>\n\n<<display Room>>
You stopped the terror, but was becoming your own monster worth it?\n\n<<display end>>
You ran away from the problem. It's just a matter of time before it caught up with you in the future.\n\n<<display end>>
Against your better judgement, you approached the pile of clothes with only the phone illuminating your field of vision. At a first glance, there was nothing there but a pile of dirty clothes. But you were sure that the sound came under it. Feeling curious, you reached your hand to grab the clothes.\n\n[[You immediately regret that decision.|CockroachWin]]
Maybe next time, secure an exit route first.\n\n<<display end>>
The creature ran under your bed and disappeared from your sight. You sat in silence in your bed, thinking on your next move.\n<<set $underBed = true>>\n\n<<if $haveSpray>>\nYou remembered the bug spray you had. [[Now is the perfect time to use it.|SprayUnderBed]]\n<<else>>\nThere is nothing else you can do. You keep in mind that the terror was under your bed now.\n[[Try to sleep again|TryToSleep]]\n[[Have another look at the room|Room]]\n<<endif>>
A mix of opened snack and instant noodle plastics lingers on the floor. There was also your last dinner plate, unwashed. You can still smell the artificial smell of noodles lingering on the plate.\n\nYou have a feeling these junks attracted whatever caused that sound.\n\n--\n\n<<display Room>>
You decided that checking the clothes now wasn't a bright idea. You continued your journey across the room carefully. \n\nIt took a while, but you managed to flip the switch. Now you should be able to see everything clearly...\n<<set $flashlightOn = true>>\n\n[[Continue|Flashlight]]
Ignoring every urge from your instincts to wake up, you closed your eyes shut and counted the sheeps.\n\nThe sound did not stop. It haunts you every minute you closed your eyes, robbing you from a relaxing sleep. It was not long before the sound entered your dream.\n\nSoon the sheeps you counted grew an extra pair of limbs. The soft wools were slowly replaced by a glossy black skin. A pair of thin, silky antennae grew where the horns were. Its limbs became thin, and finally its pair of wings opened and it flew right to your face.\n\nYou screamed, but no one ever heard you.\n\n[[Continue|EndSleep]]
Without thinking any further, you crushed the creature with your bare hand.\n\nIt made a splatting sound.\n\nThe result was the most grotesque thing you have ever seen. Its guts split out underneath the force of your fist. You can feel the cold, wet insides of its body between your fingers. You looked at your hand. It will never be the same again.\n\n[[Continue|EndSlapHand]]
You locked the room behind you. You found yourself a nice spot on the sofa and curled up.\n\nYou have successfully ran away from your problems this night, but this doesn't stop it from haunting you anytime it has a chance.\n\n[[Continue|EndGoOut]]
You climbed out of bed and tiptoed across the room. You were only two steps away from the bed when the rustling sound is heard again. You stopped on your track. Holding your breath, you were afraid you might miss the sound again.\n\nAnd the sound was heard again. It was coming from the direction of a [[pile of dirty clothes|PileOfClothes]] discarded on the floor.\n\nYou wondered whether to [[approach the pile of clothes|ApproachClothes]] or continue [[to turn on the light switch|TurnOnLight]].
It will take some time to clean the remains, but at least the terror was gone.\n\n<<display end>>
You decided to wait whether it would go out from the bed.\n\nYou did the right choice. It slowly crawled back out of the bad, limp from the deadly poison it inhaled. It's still alive, and it will run away with the first chance it had.\n\nYou need to give the death blow now.\n\n[[Crush it with your bare hands|BareHand]]\n<<if $haveShoes>>\nYou remembered about the shoes. [[You can use the shoes to crush it.|CrushWithShoes]]\n<<else>>\n<<endif>>
<<if $phoneLight>>\nThe light was blinding at first, but as your eyes adjusted, you realized that it was not enough to completely illuminate ther room.\n\nStill, you can make out the horrible state of your room. Food leftovers were littered on the floor along with dirty clothes. Even your laptop was on the floor and you were glad you didn't risk the walk.\n\nAgain, the bed invites you to forget everything.\n\n[[Turn on the lights|WalkToLight]]\n[[Go back to sleep|TryToSleep]]\n\n<<else>>\nIt was too dark to do anything. You know the light switch is across the room, but you have a bad habit of having stuffs jumbled all over the floor. You don't want to risk stepping anything.\n\n<<display Sitting>>\n<<endif>>
With the flashlight, you might be able to investigate what's underneath the pile of clothes. You hold your breath and walked silencely.\n\nAs you got near, the rustling sound was heard again. It was unmistakably coming from underneath the pile of clothes. If you pull the clothes now, it could creep up to your feet in the dark. You would be defenseless.\n\nIt's not too late to go back now and look for another solution.\n\n[[Pull the clothes|PullClothes]]\n[[Step back]]
Feeling afraid from the poison, you stopped your spraying.\n\nThere was complete silence in the room. Looks like it had no effect.\n\n<<display Room>>
There was no point in checking the surroundings if the sound came from inside the room. You slowly closed the curtain and cast the flashlight back on the room.\n\n<<display Room>>
<<if $sprayOnce>>\nYou already sprayed once. If you keep spraying, you don't know if you can take it.\n[[You can keep spraying|Spray2]] or you can [[stop it|StopSpraying]].\n<<else>>\nYou shook the bug spray and began spraying the clothes.\n\nMaybe a little too much. You feel your head getting dizzy now and your vision blurs. There's no sign of anything moves, though. You were not sure whether it was over or not.\n<<set $sprayOnce = true>>\n<<endif>>\n\n[[You can keep spraying|Spray2]] or you can [[stop it|StopSpraying]].
With a flashlight on your hand, you opened the cabinet. It was full of clothes you hastily threw after getting them back from the laundry. You carefully searched the cabinet for anything unusual and found nothing.\n\nThere was a bug spray on the cabinet, though. You decided to take it with you.\n\n<<set $haveSpray = true>>\n[[Close the cabinet|CloseCabinet]]\n
------------------------------------------------------------\n\nYou have reached the end of your story.\n\nAre you satisfied? If not, you may want to [[restart|bed]] and find a different conclusion to the story.
You sat on the [[bed|Bed2]]. You tried very hard to concentrate on your ears, listening to and sound you might have heard.\n\nOnly the soft panting of your breath answered your efforts. You didn't hear anything else.\n\n[[Try to sleep again|TryToSleep]]\n[[Look around]]
You closed the cabinet back.\n\n<<display Room>>
You decided to use another strategy.\n\n<<display Room>>
You climbed back to your bed. The squeaking sound of your bed startled you for a bit.\n\nYou sat there, trying to listen for another sound. Nothing but the sound of your breath. You decided whether to go back to sleep or keep investigating.\n\nYou see you pile of dirty clothes within an arm's reach. [[You can pull it while staying on the bed.|PullClothesBed]]\n\n[[Go back to sleep|TryToSleep]]\n[[Look around the room again|Room]]
You swallowed and mustered your courage. You opened the window and cast the flashlight outside.\n\nOnly the emptiness returned your stares.\n\nYou don't want to check for too long. You quickly closed the window and curtain, and focused back on the room.\n<<set $checkSurroundins = true>>\n\n<<display Room>>\n
As you cast your flashlight on the pair of clothes, you heard the sound again. It was unmistakably coming from underneath the clothes.\n\nMustering every ounce of our courage, you pulled the clothes.\n\nThen you saw it. About the size of your thumbs, its skin were glossy dark brown. Its six limbs spread across its long, slender body. Its thin antennae never stops moving.\n\nIt noticed you. \n\n[[Continue|Noticed]]
You decided to leave the cabinet as it is.\n\n<<display Room>>
You ran to the other side of the room to grab your shoes.\n\nThen, without thinking anymore, you slammed you shoes to the body of the creature. It made a loud sound in the dead of the night.\n\nWhen you lift your shoes, the creature was splattered all over the floor. You can see its insides glued to the floor. But at least it wasn't moving anymore.\n\n[[Continue|EndCrushShoes]]
The Night Terror
<<if $doorOpened>>\nYou opened the door again.\n\nYou were presented by the grim emptiness of your living room. You remembered nobody was home today.\n\nYou were alone.\n\nYou can go out and sleep in the living room if you wish, avoiding whatever's in your room right now. However, there were no guarantess that it won't follow you. \n\nOr you can do whatever it takes to finish this.\n\n[[Go outside]]\n[[Close the door and go back to your room|Room]]\n<<else>>\n<<if $matchAndKey>>\nThe door was locked, but the key is in your posession. You opened it.\n<<set $doorOpened = true>>\n\nYou were presented by the grim emptiness of your living room. You remembered nobody was home today.\n\nYou were alone.\n\nYou can go out and sleep in the living room if you wish, avoiding whatever's in your room right now. However, there were no guarantess that it won't follow you. \n\nOr you can do whatever it takes to finish this.\n\n[[Go outside]]\n[[Close the door and go back to your room|Room]]\n<<else>>\nYou tried to open the door, but it was locked. The key was not in the handle, you must have put it somewhere.\n\nYou cursed yourself for needlessly pulling out the key and forgetting where you put your key.\n\n<<display Room>>\n<<endif>>\n<<endif>>\n
You're looking at a gigantic pile of mess you call your room.\n\n<<if $underBed>>\nBits of [[leftover foods]] littered across the floor near your bed.\n<<else>>\nBits of [[leftover foods]] littered across the floor. [[Dirty clothes|PileOfClothes]] were piled up near your [[bed|bed3]].\n<<endif>>\n\nFacing one of the wall was a [[study desk]] you used for anything but study. There was a [[curtain]] mounted on the wall to the side of your bed. Your clothing [[cabinet]] stood across it.\n\nThere was a [[door]] leading to the outside of your room. A pair of walking [[shoes]] were lying near the door.\n\n<<if $underBed>>\n[[The creature was under the bed.|Noticed]] You were thinking ways to lure it out.\n<<else>>\nYou were looking around the room to search for the sound's source. You saw nothing unusual. Whatever's making that sound, it's still here in this room.\n<<endif>>
You used to think you can repel any form of evil under your blanket. You don't feel so confident this time.\n\n<<display Bed2>>
Let's make an exit plan before burning anything, shall we?\n\n<<display end>>
You took your step one by one, careful not to step on anything on the floor.\n\nAs your planted your foot near the pile of clothes, you hear the rustling sound again. Your felt your heart jumped out. You only heard it for an instant, but you were sure that it was coming from underneath the pile of clothes.\n\nYou can [[check the pile of clothes|PileOfClothes]] or you can [[continue to the curtain|OnCurtain]].
A shadow leapt from from the pile of clothes to your face. In shock, you dropped your phone.\n\nYou tried to block the creature from your face. It was almost too late. You can almost feel the creature's cold touch in your mouth before you blocked it. An aggressive buzzing sound dominated your sense of hearing.\n\nIn the frantic moment of confusion and darkness, with fear overwhelming all of your senses, you fumbled on your room. You tripped on something on the floor--you don't know what. You fell backwards, and faintly you can feel the hard wood of your desk hitting the back of your head. In fact, it was the last thing you felt before blacking out.\n\nYou never knew what happened that night.\n\n[[Continue|EndBlackout]]
<<if $matchAndKey>>\nYou considered whether you should check the drawer again, but you were too afraid that something would happen when you focused on it.\n\nYou decided not to open the drawer again.\n\n<<else>>\nPulling the drawer, you found your room key and a matchbox. Your gut feelings tell you to take those two items. You were searching for other things when the rustling sound was heard again.\n\nYou hastily closed the drawer and scanned the room. You can't spot anything.\n--\n<<set $matchAndKey = true>>\n<<endif>>\n\n<<display Room>>
You pressed the a button of your phone. The bright light of the screen blinded your sight for a few seconds. When your eyes have adjusted, you saw the numbers 00:18 on your phone.\n\nYou never woke up at this hour. You wondered why you do now, but you shrugged off any reasonable explanation. You probably hit your head while sleeping or something. \n\nYou put the phone under the pillow, returning the room to its pitch-dark state once more, then went back to the comfortable warmth of your blanket and closed your eyes again.\n\nThis is when you hear the rustling sound.\n\n[[Continue|rustle]]
<<if $flashlightOn>>\nNext time, have a backup plan in case it creeps up to you.\n<<else>>\nHaving a better source of light was never a bad idea.\n<<endif>>\n\n<<display end>>
You only cared whether the terror inside your room is dead or not, no matter what.\n\nYou kept spraying like there's no tomorrow.\n\nYou felt your head slowly getting heavier. Looks like you sprayed too much. You walked to the door, trying to get out from your room before the poison takes over your body.\n\n<<if $doorOpened>>\nFortunately, you have opened the door before. As soon as you got out, you inhaled the fresher air of your living room.\n\nYou looked back at your room. It was poisonous. There was no way you were going to sleep there tonight. Slowly you walked to the sofa of your living room and lied down.\n\nWhatever terror inside your room, you hoped it died with the poison.\n\n[[Continue|EndSpray]]\n\n<<else>>\nUnfortunately, the door was locked. The key was not in the handle and nowhere in sight. And with this condition, there was no way you can find the key.\n\nEventually your head felt even heavier and heavier. Your eyesight blurred. The control of your muscles left your body. With a clank, the bug spray fell from your limp hand.\n\nYou fell on the floor, inhaling bug spray for hours. It was the last thing you smell.\n\n[[Continue|EndSprayDead]]\n<<endif>>\n
You cast your flashlight on the curtain. It was closed. Behind the curtain was the room windows, also closed.\n\n<<if $checksurroundings>>\nYou have checked there and found nothing. No point in risking to check them again. You decided to take another look at the room.\n\n[[Continue|Room]]\n\n<<else>>\nYou can try to open the curtain, but you have to walk across the room again. You have a bad feeling about that.\n\n[[Walk across the room and open the curtain|OpenCurtain]]\n[[Leave the curtain alone|Room]]\n<<endif>>
Being too lazy to wash your own clothes, you usually wait for the clothes to pile up then take them to the laundromat. This pile of clothes must have been lying there from three days ago.\n\nYou were really sure that whatever lurks in your room, it was underneath this pile of clothes. \n\n<<if $haveSpray>>\nWith a bug spray in your hand, you can [[spray the clothes|sprayClothes]].\n<<else>>\n<<endif>>\n\n<<if $matchAndKey>>\nYou remembered the matchstick you took from your desk. You have the urge to just [[burn the clothes]], killing whatever's underneath with fire.\n<<else>>\n<<endif>>\n\n<<if $flashlightOn>>\n[[Check under the clothes using the flashlight|checkClothes]]\n[[Ignore the clothes for now|Room]]\n<<else>>\n<<if $phoneLight>>\n[[Check under the clothes using the phone's light|ApproachClothes]]\n[[Ignore the clothes for now|TurnOnLight]]\n<<else>>\n<<endif>>\n<<endif>>\n
Which was just a jacket hanged on your wall-mounted hanger, actually. You caught your breath back. The flashlight was a far better source than the phone lights. With it, you can search the room for the source of that sound.\n\n[[Continue|Room]]
<<if $haveSpray>>\nThere was nothing else useful in the cabinet.\n\n<<display Room>>\n<<else>>\nYou always hated opening the cabinet. You never knew what's waiting inside. More so at times like this. \n\n[[Open the cabinet|OpenCabinet]]\n[[Leave the cabinet alone|LeaveCabinet]]\n<<endif>>
You opened your eyes to find complete darkness surrounding you.\nIt was all pitch dark, but you feel the familiarity of your own [[bed]]. It was all you can touch, after all.
.passage .title { display: none }
Next time, try not to sleep with a known terror inside your room.\n\n<<display end>>
You light your matchstick and threw it to the clothes. It quickly caught fire. Hopefully with the terror underneath.\n\nTo your horror, however, the fire grew quickly out of control. You have no means of putting it out.\n\n<<if $doorOpened>>\nYou quickly ran to your door and got outside the house.\n\nOutside, you saw the majestic fire dances in what used to be your house in the dark of night while you stood. You wondered whether the terror had died.\n\n[[Continue|EndBurn]]\n\n<<else>>\nYou quickly ran to your door, but the door was locked.\n\nIn the state of panic and burning fire, you forgot where you put your keys. You scrambled on the floor, frantically searching for the keys.\n\nYou never remembered where the key was.\nYou never found it.\n\n[[Continue|EndBurnDied]]\n<<endif>>
Your desk was as messy as your room. On the top of the desk was anything you found on your day, too lazy to sort it out to the proper places. You didn't feel any motivation to sort it out, certainly not in this situation.\n\nThere was a [[drawer]] in the desk.\n\n[[Leave the desk|Room]]
You convinced yourself that it was a sound from the outside. You tried to ignore it and shut your eyes under the blanket of darkness.\n\nBut you heard the sound again. Closer, this time. No matter how much you want to believe it, the sound was coming from inside the room.\n\nAnd it was closer than you probably thought.\n\n[[Try to sleep again|TryToSleep]]\n[[Wake up|WakeUp]]
It took a while, but you managed to solve the incident with the bug spray.\n\n<<display end>>
You felt your warm, soft bed. You were comfortable around it, but with the faceless sound you heard before, you can't be sure.\n\nYou were sleeping with a [[blanket]] and a [[pillow]]. The warmth of the bed allured you to just lie down and forget everything.\n\n[[Look around]]\n[[Try to sleep again|TryToSleep]]
You grabbed the clothes from the floor and threw it away.\n\nA shadow leapt from from the pile of clothes to your face. In shock, you dropped your flashlight.\n\nYou tried to block the creature from your face. It was almost too late. You can almost feel the creature's cold touch in your mouth before you blocked it. An aggressive buzzing sound dominated your sense of hearing.\n\nIn the frantic moment of confusion and darkness, with fear overwhelming all of your senses, you fumbled on your room. You tripped on something on the floor--you don't know what. You fell backwards, and faintly you can feel the hard wood of your desk hitting the back of your head. In fact, it was the last thing you felt before blacking out.\n\nYou never knew what happened that night.\n\n[[Continue|EndBlackout]]
In the darkness, you searched your own bed for anything to grab. You felt the cold casing of your [[phone]] and quickly grabbed it.\n\n<<silently>>\n<<set $flashlightOn = false>>\n<<set $underBed = false>>\n<<set $haveSpray = false>>\n<<set $matchAndKey = false>>\n<<set $doorOpened = false>>\n<<set $sprayOnce = false>>\n<<set $phoneLight = false>>\n<<set $haveShoes = false>>\n<<set $checksurroundings = false>>\n<<endsilently>>
Your eyes were too wide awake to go to sleep again. I will take some time to completely fall asleep.\n\n[[Keep trying to sleep|TryToSleep2]]\n<<if $phoneLight>>\n[[Look around again|Look around]]\n<<else>>\n<<if $flashlightOn>>\n[[Look around the room again|Room]]\n<<else>>\n[[Investigate the sound|Sitting]]\n<<endif>>\n<<endif>>\n
You walked slowly to the curtain and opened it.\n\nBeneath the curtain was a window leading the outside of the room. The window was looking at the road in front of your house. Across your house was a small empty field with a single tree on the edge. The local kids used to play football during the day.\n\nIt was a pretty sight when there's sunlight, but it sends chills on your spines now. There was almost no light except for a dim streetlight.\n\nYou can feel your breath getting heavier. [[You can search the surroundings through the window|surroundings]] or [[close the curtain back|CurtainClose]].\n\n
You opened the spray cap and started spraying under the bed.\n\nAfter a few seconds of spraying, you stopped. You started getting dizzy from all the bug spray in your room. But there was no change, no sound at all.\n\n[[Wait for it to appear|WaitForIt]]\n[[Keep spraying|Spray2]]
You shrugged the comfort of your blanket.\n\n<<display Sitting>>
<<if $phoneLight>>\nThere was nothing more under your pillow.\n\n<<else>>\nYou looked under the pillow and found your phone.\n\nWith the light from the phone, you can walk to the light switch now.\n<<set $phoneLight = true>>\n<<endif>>\n\n<<display Bed2>>